Thursday, December 16, 2010

Board Games

Board games have been in for around centuries. Your kid can enjoy any time of game that he like around the planet Wide Web. From traditional hardboard and dice games, they have developed into magnetic games and more. All time favorite board games of youngsters as well as adults include Chinese checker, twister, scrabble and others board games concerning compendium. Besides, youngsters love playing battleship games, ladders, chutes and more.

You can play with kid's board type games; however, you can also go for playing monopoly or even classic game of clue and spend your leisure time being a detective.

Board games are generally available at any nearby games store or any retail outlet. There are many online gaming retailer websites, offering these board games. 

Charles Darrow was unemployed. Actually, he had a board game. He called the game Monopoly. Darrow had taken his game to the famous Parker Brothers game company to publish and help him sell.

The Parker Brothers had agreed to look at the board game for Darrow. Formed in 1883, by 16-year-old George Parker, the game publishing company had been making and selling games and puzzles for 51 years. Parker Brothers knew the game business. Representatives of the giant game company found 59 reasons why they did not think Darrow's game could be successful.

Nearly all 5,000 copies of the board game sold. Within a year Parker Brothers was publishing the game. It was the best selling game in America by 1936.

Monopoly is now published in 89 languages and over 200 million copies of the board game have been sold. More than 500 million people have played the game. It has also been adapted as an electronic game. Monopoly is firmly entrenched as the best selling board game of all time.

Monopoly is a relative upstart compared to other popular board games.

The oldest known board game is called "The Royal Game of Ur" or the "Game of 20 Squares". This game was discovered in a 4,500-year-old tomb in southern Iraq. This game was played throughout the Middle East for perhaps 1,000 years or more. Game aficionados can play this ancient game yet today, even though it has long ago faded from popularity.

The rules and game board design have evolved somewhat over the centuries, but the game is still very much the same as the ancient Indians played it. This game has also evolved over the centuries. By the 12th century the game was adapted to the 64-square chessboard. Popular Board Games Share Common Traits

Other top selling board games include Yahtzee, Scrabble, Mahjong, Trivial Pursuit, Battleship and the Risk game.

A Brand New Book from the Creative Beast!

Announcing a brand new, downloadable PDF book with 24 of my favorite insights about creating with young people. It's just $8.99 and it's filled with things that I have discovered about young artists that can make your time drawing with kids more rewarding for both of you.

The Creative Beast Draws With Kids: 24 Insights About Creating Together
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When you draw with a young person, there is much more going on than just making pictures on paper. There is discussion, and emotion, and sound effects, and there are newly-minted personalities emerging right in front of you.

I've drawn with kids of all ages, in big groups, small groups, and one-on-one. We've had arguments and discussions. Everyone has tried to sit in the same chair. Someone is always trying to sharpen all the pencils out of existence. Pen caps are strewn beneath the table. Crayons melt in the sun, paper gets chewed on, and amazing worlds unfold in two dimensions (unless there's scissors involved. Then there are three dimensions. But I mention that in the book.)

I have been working for some time to bring all these thoughts together in one place, so I am thrilled to be able to offer this book now. Please enjoy it! It's just $8.99, and it's a downloadable PDF.

Insights include:
#1 "First and Foremost: Get Over Yourself."
#7 "Can You Draw Me A..."
#20 "Art Wants to Be Seen!" and
#21 "Except, When It Doesn't."

... and much more!

The Creative Beast Draws With Kids: 24 Insights About Creating Together
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SPECIAL OFFER: You can also get a FREE copy of this PDF when you buy an autographed copy of another book featuring the Creative Beast, Rick DiBiasio's When Do I Get To Be Me? Click here for more information!

"Creativity Score:" an Oxymoron.

Okay, so I just read this article in the Wall Street Journal about creativity and kids.

In which the opening discussion is about how American kids' "creativity scores" are falling.

What's wrong with this picture?

Okay, I'm not too familiar with the study that is cited, and maybe it is a very valuable instrument for gauging the health of our kids' minds. That's fine.

But in order to write an article on creativity, did they have to start with a statistic? Is this the only credible way to discuss something any more?

Creativity is a state of mind. It is a mode of thinking. It is a way of being. Isn't that enough?

I'm happy if studying issues gets attention and maybe affects our national dialogue on how we are squishing the creativity out of our students. It's a start.

But, I fear that we're falling victim to our own habits yet again here. The habits that say if you can't measure it and put it on a chart, it's not worth anything. This is how we got all crazy with standardized testing in the first place.

We tend to talk about "creativity" as something that "CEOs say they need in their employees." As if, yet again, the purpose of nurturing something in our kids is to gain some future advantage.

The reason to nurture creativity in our kids is to nurture creativity in our kids. Not to get some "result." This reminds me of when we tried to say that arts education is valuable because it improves math scores.

Wow, have we gotten hung up on measuring things. It's painted us into a corner. It's time to develop new ways of visualizing ourselves. Maybe set some pie charts on fire. I'll go first!

My Holiday Wish: 30 Minutes a Day.

Here's my Holiday Wish:
That every kid had 30 minutes a day just to make something.

Could be a scribble, or a paper doll, or a rubber band ball, or whatever.

But, 30 minutes of open-ended, make something time.

I wish this were built into the school day.

If it were, we'd be telling our kids that we want to know something about them, every day.

We'd also be telling them that we are willing to make room in their day for their own ideas, and that they should do the same for other people.

30 minutes to shift your brain away from the "right" answer,
30 minutes to just be you,
30 minutes to make a mess.
(and maybe a few extra minutes to clean it up.)

Here's how it would work:
Every kid would have, somewhere, a little box of something like yarn, or paper and crayons, or clay or something - maybe at the back of the classroom, maybe in a little shelf in the dining room - somewhere.
And every day, they would pull that box out and mess around for half an hour.
That's it.

I wish everyone had this.

I think it would make the world better.

That's my wish.

Brianna Garcia

Jessica Rabbit cartoon
Jessica in Wonderland by Brianna Garcia

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